Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Inner Circle > The Riverside Inn

Notices

Closed Thread
 
Thread Tools Display Modes
Old Nov 09, 2007, 10:33 PM // 22:33   #361
Frost Gate Guardian
 
ProgTes's Avatar
 
Join Date: Feb 2007
Location: Under that rock.
Guild: We Demand A Shrubbery [Ni]
Profession: W/E
Advertisement

Disable Ads
Default

Well... WoH just screams use me, use me! And if you don't like that, try the Healer's Boon/Heal Party combo. Add in Heal Other and you got yourself a new LoD infuser
ProgTes is offline  
Old Nov 09, 2007, 10:42 PM // 22:42   #362
Krytan Explorer
 
Blackhearted's Avatar
 
Join Date: Jan 2007
Location: Ohio, usa
Guild: none
Profession: Mo/
Default

Word isn't a replacement for LoD as it's a single target heal, not a party one. And the HB/HP(+glyph) combo is kinda bad cause you have to waste almost half your bar to do what a single (former) elite skill was capable of.
Blackhearted is offline  
Old Nov 09, 2007, 10:42 PM // 22:42   #363
Jungle Guide
 
Spazzer's Avatar
 
Join Date: May 2006
Location: USA
Guild: Team Asshat [Hat]
Profession: Mo/E
Default

Quote:
Originally Posted by Blackhearted
Word isn't a replacement for LoD as it's a single target heal, not a party one. And the HB/HP combo is kinda bad cause you have to waste almost half your bar to do what a single (former) elite skill was capable of.
Heaven save us from Glyph of Lesser Energy?
Spazzer is offline  
Old Nov 09, 2007, 10:47 PM // 22:47   #364
Frost Gate Guardian
 
ProgTes's Avatar
 
Join Date: Feb 2007
Location: Under that rock.
Guild: We Demand A Shrubbery [Ni]
Profession: W/E
Default

Quote:
Originally Posted by Blackhearted
And the HB/HP(+glyph) combo is kinda bad cause you have to waste almost half your bar to do what a single (former) elite skill was capable of.
Its only 2 skills... and the heal is better then the heal LoD used to give. And true, WoH isn't a viable replacement as it is a single target heal, but it still screams USE MEH

Quote:
you have to waste almost half your bar
What if A-net suddenly nerfed skill bars so players can only equip 4 skills? Lawlers
ProgTes is offline  
Old Nov 09, 2007, 10:49 PM // 22:49   #365
Desert Nomad
 
Kaida the Heartless's Avatar
 
Join Date: May 2006
Profession: N/
Default

Quote:
Originally Posted by Blackhearted
Well then tell me, since you seem to be so full of yourself and your *supposed* vast knowledge. What will be this viable alternative to LoD? To be honest with ya.. you'd be extremely hard pressed to find ANY viable replacement for it that doesn't suck.
Everything sucks in comparison because the skill was rigged in the first place. It was replacing the selfheal on everyone else's bars.

Stop looking for a single skill replacement. It's not gonna happen. It, in a sense, was packing the same bar compression as Shadow Prison. Like, 3 different people have said that.

Viable replacements are going to be across entire party bars, not just a single skill.
Kaida the Heartless is offline  
Old Nov 09, 2007, 10:55 PM // 22:55   #366
Age
Hall Hero
 
Age's Avatar
 
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
Default

I don't really like the changes to LoD now that I had a chance to try it out I would of prefered maybe 10e and 10 sec recharge maybe but 2 sec cast.I only get 38 at 10+1 healing the rest of the changes I like especially on Word you can now infuse and heal up with Word instead of ZB.I have tried the HB+HP combo yet.
Age is offline  
Old Nov 09, 2007, 11:11 PM // 23:11   #367
Wilds Pathfinder
 
Join Date: Aug 2005
Default

Quote:
Originally Posted by HawkofStorms
Wrong. People have just gotten lazy and LoD has become a crutch. Its never "impossible" to do something in this game. That statement alone kills your credability. Another flavor of the month will be developed by a player for you to copy soon enough, don't worry.
You're wrong

Quote:
Originally Posted by Blackhearted
What will be this viable alternative to LoD? To be honest with ya.. you'd be extremely hard pressed to find ANY viable replacement for it that doesn't suck.
And you're right.

Quote:
Originally Posted by Kaida the Heartless
Everything sucks in comparison because the skill was rigged in the first place. It was replacing the selfheal on everyone else's bars.

Stop looking for a single skill replacement. It's not gonna happen. It, in a sense, was packing the same bar compression as Shadow Prison. Like, 3 different people have said that.

Viable replacements are going to be across entire party bars, not just a single skill.
Agreed. Self-heals/mitigation are going to make a comeback, and that will certainly help a little.
As I said before, we (all classes) need to make some changes to the way we play to help compensate, and many already are.
Grammar is offline  
Old Nov 09, 2007, 11:22 PM // 23:22   #368
Desert Nomad
 
Kaida the Heartless's Avatar
 
Join Date: May 2006
Profession: N/
Default

I think everyone is just having a little separation anxiety, that's all! :P
Kaida the Heartless is offline  
Old Nov 09, 2007, 11:32 PM // 23:32   #369
Desert Nomad
 
Pyro maniac's Avatar
 
Join Date: Apr 2006
Default

Quote:
Originally Posted by Frank Dudenstein
THIS is why it would be better if people with no experience in such matters would refrain from making comments like this. It REALLY WOULD make the conversation so much more fluid.

If you are wondering ... the intrdodcution of various Nightfall skills (mending touch, SP intsgibs, etc) have rendered an ele incapable of defending a base. THAT is why you don't see EP anymore, and everyone is basically forced to run LoD. It is the ONLY heal efficient enough to keep up with currrent pressure.

As far as HB+HP goes... it is far inferior. It requires HB, HP, and GoLE ... 3 slots for what you used to be one... and still lacks much flexibility. Monks just got ALOT weaker - with no corresponding weakening of offense. That's why everyone is complaining.
I was talking about pre-nf EP+HP
now it just sucks yes

As for HB+HP, you're right as well. But is it a bad thing?
My point is, there have always been party wide heals. Before LoD, and after LoD. It isn't the only party heal. If HB+HP is inferior, then maybe you should consider running self-heal and not spamming frenzy 24/7. (Or running sup axe runes like .. some guy does ^^)
It changes meta, but don't dare to say the meta after nightfall was that good ..
Pyro maniac is offline  
Old Nov 09, 2007, 11:45 PM // 23:45   #370
Academy Page
 
Join Date: Feb 2006
Default

Quote:
Originally Posted by Chthon
In general, I'm happy with this update. I'm particularly happy with the shift in monks to more healing, less prot, and no hybrid. However, I have two major complaints:

1. Nerf to Splinter WTF?!?!? It was a total non-factor in PvP -- when did you EVER get 4+ targets in the same spot? And it was powerful in PvE, but not nearly as powerful as, say, Ursan. Why take away one of the few ways for a ranger to pack offensive power in PvE for ZERO gain in PvP balance while leaving PvE unbalanced in many other respects? It just makes no sense at all.

2. Mhenlo. Overall, I like the LoD nerf. Getting us out of the state where a prot bar with 2 or 3 heal skills was good enough to cover two roles is a very good thing. I'm going to miss LoD for a couple of end-game bosses, but otherwise I can live without it. But Mhenlo is stuck with this newly-crap skill for life. Keep the nerf, but please, please, please change Mhenlo to WoH.

seriously.....you would have to never pvp ever in this game to think that splinter has no effect in pvp.
At VoD (which guild battles almost always go to now) splinter weapon could wipe out NPCs in a matter of seconds all at once.
Legacy Virus is offline  
Old Nov 10, 2007, 12:09 AM // 00:09   #371
Krytan Explorer
 
Join Date: Dec 2005
Default

LoD nerf...WOW! Wait, what is that in the distance I hear? It's getting louder.....louder...OMG! Could it be? It is! WHHAAAAAAAAAAAAAAAAAA! It's the whambulance coming to pickup all the whiners complaining about the change.

Ahhh...I shouldn't joke I guess. When the soul reaping change hit I admit I was initially upset. Besides I wouldn't be surprised if some of these skill changes reverted back to their original mechanics...maybe even your beloved LoD.
NJudson is offline  
Old Nov 10, 2007, 12:13 AM // 00:13   #372
Jungle Guide
 
Lady Raenef's Avatar
 
Join Date: Feb 2007
Location: Oregon, USA.
Guild: Zero Mercy [zm]
Profession: W/
Default



I WANT MY PARAGON BUFFS!
Lady Raenef is offline  
Old Nov 10, 2007, 12:21 AM // 00:21   #373
Forge Runner
 
You can't see me's Avatar
 
Join Date: Nov 2006
Location: USA
Profession: P/W
Default

Everyone Claims LoD is so useless now. But if you run a Two Mo/Me Team both with Arcane Mimicry, and one running HB the other running LoD you have one kick butt healing team.
You can't see me is offline  
Old Nov 10, 2007, 01:00 AM // 01:00   #374
Hall Hero
 
HawkofStorms's Avatar
 
Join Date: Aug 2005
Profession: E/
Default

Quote:
Originally Posted by Grammar
You're wrong


And you're right.


Agreed. Self-heals/mitigation are going to make a comeback, and that will certainly help a little.
As I said before, we (all classes) need to make some changes to the way we play to help compensate, and many already are.
Actually, that WAS my point. People will adapt team builds. I've already seen Mo/E flag runners with HP in obsever today. Heal party will likely return to E/Mos as well.
Also, paragons can provide a lot of the passive defense to deal with/mitagate pressure.

Again, its NEVER impossible to do something in this game. People will adapt. They have to.

Now, explain how I was "wrong." Was LoD on every healing monk skill bar in GvG/HA? Was it used to a ridiculous extent to heal over pressure (rather then trying to provide proting or spreading out to avoid AoE)? I actually kinda agree with you about how the meta is going. We just disagree whether the change was a good thing. I think it is because it will force more disapline into the monk line's play style. Shaking things up is good because the meta was getting stale again.

PS You Can't See Me, the reason LoD is in trouble now is 2s just screams "interupt me." Also, the other team could spike down a target while you are casting it.
HawkofStorms is offline  
Old Nov 10, 2007, 01:06 AM // 01:06   #375
Forge Runner
 
You can't see me's Avatar
 
Join Date: Nov 2006
Location: USA
Profession: P/W
Default

Quote:
Originally Posted by HawkofStorms
PS You Can't See Me, the reason LoD is in trouble now is 2s just screams "interupt me." Also, the other team could spike down a target while you are casting it.

So does Heal Party. Notice How I said an HB/LoD Duel Healer monk System w/ Arcane Mimicry?

That was a tactic used by monks in Urgoz Warren long ago. I think it will make a very powerful combo, what with the low cost full party heals.

And in case you didn't know, HB halves the casting time of Healing Spells.

If you still don't get it, look up Arcane Mimicry.
You can't see me is offline  
Old Nov 10, 2007, 01:26 AM // 01:26   #376
Academy Page
 
Join Date: Feb 2006
Default

how do you want those monks to manage energy...or deal with enchantment removal? ....the idea is nice on paper but you have to think about what those monks are going up against, this isnt pve were talking about, there is much more to factor in.


And dont say channeling...channeling is nothing in GvG
Legacy Virus is offline  
Old Nov 10, 2007, 01:46 AM // 01:46   #377
Banned
 
Regulus X's Avatar
 
Join Date: Oct 2007
Guild: N/A
Profession: D/W
Default

LoD = Crap (might as well make it easily-interruptible, too...)
Healing Breeze FtL (gg anet more wammos and newbs trying to use it more often)
I'll just stop there...

Apperently Anet no longer gives 2 sh*tz since they made out with all the money from all 3 campaigns +EotN, and now plan to boot everyone from GW1 to GW2 and make waste of years-worth of gameplay in GW1. Oh well... no biggie, it's not like our dedication means anything to Izzy, just the money. I know I won't buy GW2 simply because there's been waaaaaay too much disappointment regarding updates (esp. dishonorable hex & loot-scaling). Sorry, but Anet = FAILURE at this point.
Regulus X is offline  
Old Nov 10, 2007, 01:53 AM // 01:53   #378
Wilds Pathfinder
 
Join Date: Aug 2005
Default

Quote:
Originally Posted by HawkofStorms
I actually kinda agree with you about how the meta is going. We just disagree whether the change was a good thing. I think it is because it will force more disapline into the monk line's play style. Shaking things up is good because the meta was getting stale again.
What I disagree with is the idea that monks can adapt to this nerf and still be just as effective as they were before, because they can't. Monks are now weaker; there can be zero debate about that. Just how much weaker is very much up for debate, and I'd argue that the jury is still out on that.

What I do agree with is that teams can adapt as a whole to compensate, as least in part, for the loss of LoD.
Things like self heals, damage mitigation, HP on an ele, and even the return of the ether prod HP Ele, which I've been seeing more and more as the day goes on, can all help cover the slack.

EDIT: The more I see it, the more I think 2 monks + HP Ele is the answer. HP is just really freaking good on an Ele.

Last edited by Grammar; Nov 10, 2007 at 01:56 AM // 01:56..
Grammar is offline  
Old Nov 10, 2007, 02:12 AM // 02:12   #379
Frost Gate Guardian
 
Join Date: Jun 2007
Location: Virginia
Guild: NINE
Profession: R/E
Default

Quote:
Originally Posted by Regulus X
LoD = Crap (might as well make it easily-interruptible, too...)
Healing Breeze FtL (gg anet more wammos and newbs trying to use it more often)
I'll just stop there...

Apperently Anet no longer gives 2 sh*tz since they made out with all the money from all 3 campaigns +EotN, and now plan to boot everyone from GW1 to GW2 and make waste of years-worth of gameplay in GW1. Oh well... no biggie, it's not like our dedication means anything to Izzy, just the money. I know I won't buy GW2 simply because there's been waaaaaay too much disappointment regarding updates (esp. dishonorable hex & loot-scaling). Sorry, but Anet = FAILURE at this point.
/agreed


12 characters
magi of the light is offline  
Old Nov 10, 2007, 02:25 AM // 02:25   #380
Wilds Pathfinder
 
street peddler's Avatar
 
Join Date: Apr 2007
Default

lol, they buffed healing prayers. you people and your conspiracy theories..
street peddler is offline  
Closed Thread

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
Skill Updates Already? TheYellowKid The Riverside Inn 15 Feb 02, 2007 12:11 AM // 00:11
twicky_kid The Riverside Inn 48 Sep 14, 2006 10:26 PM // 22:26


All times are GMT. The time now is 02:48 PM // 14:48.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("